

So, Ocarina of Time: Master Quest—it’s basically the N64 classic you love, but someone cranked the dungeon difficulty to 11. The layouts are flipped, puzzles are meaner, and even familiar rooms throw curveballs. I walked into the Deku Tree thinking "I got this," then immediately got roasted by a Skulltula ambush I swear wasn’t there before.
It’s still Hyrule, just… sharper. You’ll recognize the music, the characters, that weirdly satisfying *clink* when you slash a pot—but the dungeons feel like someone remixed them while cackling. Jabu-Jabu’s Belly? Absolute chaos now. If you’ve played the original enough to speed-run it blindfolded, this’ll make you pause and actually check corners again.
Perfect for when you want the nostalgia hit but need your brain to work for it. Just maybe keep a walkthrough handy for the Water Temple. Again.
Must-play games
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Super Smash Bros. (n64)
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Wwf Wrestlemania 2000 (j) (n64)
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Fifa 99 (europe) (n64)
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Command & Conquer (e) (n64)
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Paperboy (e) (n64)
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Destruct Derby (n64)
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Mystical Ninja Starring Goemon (e) (n64)
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O.d.t. (usa) (proto) (n64)
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Jikkyou World Soccer 3 (j) (n64)
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V-rally Edition 99 (e) (n64)
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Brunswick Circuit Pro Bowling (n64)
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Big Mountain 2000 (n64)