

Street Fighter II Super Jump Edition on SNES is basically the classic we all love, but with one ridiculous twist: super jumps. Like, way higher than normal. At first I thought it’d break the game, but it actually makes matches even crazier—imagine Ryu dragon-punching someone from halfway across the screen.
You still get all the classic characters (Chun-Li’s kicks, Guile’s hair), but now you’ve got to watch for opponents dropping in from the stratosphere. The timing feels weird at first, but after a few rounds, you start baiting people into jumping just to uppercut them into next week. And yeah, the AI still cheats sometimes—Bison’s teleport spam is as annoying as ever.
Best part? Two-player mode. Nothing beats watching your friend panic when you cross them up with a super jump into a spinning bird kick. Just don’t throw the controller when you lose.
Must-play games
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Street Fighter Ii New Moves Edition Japan (snes)
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Street Fighter Ii Turbo - Hyper Fighting (snes)
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Street Fighter 2 - The New Challengers (snes)
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Street Fighter Ex Plus Alpha (snes)
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X-men Vs. Street Fighter (snes)
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Super Street Fighter Ii - Fight Again (snes)
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X-men Vs. Street Fighter (world) (unl) (snes)
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Street Fighter 2 World Warrior (snes)
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Street Fighter Ii Black Belt Edition (snes)
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Street Fighter Zero 2 (snes)
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Super Street Fighter Challenge 2 (snes)
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Street Fighter 2 Champ. Edition (snes)