
Megaman Battle Network 6 : Timaeus Patch Game

If you've ever played a Battle Network game before, you know the drill—jack in, bust viruses, and try not to get wrecked by some overpowered Navi in the late game. Timaeus Patch tweaks MMBN6 with new chips, bosses, and some balance changes that actually make underused stuff like Wind and Wood element worth a shot.
The first few minutes? You’re thrown straight into NetBattles, scrambling to build a decent folder while dodging attacks in that weird grid-based real-time combat. The new Beast Out mechanic is still ridiculous (in a good way), and the added post-game content gives you way more to chew on than the original version. Some of the new enemy patterns will catch you off guard if you’re used to vanilla Falzar or Gregar.
It’s not a full remake or anything, but if you’ve already burned through the official releases and want a reason to dive back in, this patch does the job. Just don’t expect mercy from the new secret bosses.
Must-play games
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Megaman Battle Network (e)(rocket) (gba)
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Megaman Battle Network 3 Blue Version (u)(independent) (gba)
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Shin Megami Tensei - Devil Children - Puzzle De Call (j)(batman) (gba)
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Megaman Battle Chip Challenge (e)(rising Sun) (gba)
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Megaman Battle Network 7 Lost Dimension (demo 2) (gba)
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Megaman Battle Network 4 Blue Moon (gba)
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Megaman Battle Chip Challenge (gba)
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Megaman Zero 3 (gba)
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Megaman Battle Network 5 - Team Colonel (u)(trashman) (gba)
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Megaman Battle Network 5 - Team Protoman (u)(trashman) (gba)
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Megaman Battle Network 5 Team Protoman (gba)
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Megaman Zero 2 (gba)