

If you've ever wanted to feel like a cyberpunk hacker while also yelling at your little GBA screen, Mega Man Battle Network 5: Team Colonel is your jam. It's the slightly edgier version of Battle Network 5—instead of Protoman, you're rolling with Colonel and his crew, which honestly makes some of the later fights way more satisfying when you pull off stupidly overpowered combos.
The game throws you right into grid-based battles where you're slinging chips like some kind of digital arms dealer, dodging attacks while your custom folder slowly becomes a mess of "why did I even put this in here?" Half the fun is realizing halfway through a boss fight that your setup is terrible, then scrambling to fix it before the next encounter. And yeah, the internet areas still look like someone spilled neon paint on a spreadsheet, but that's part of the charm.
You can play it on an emulator these days, but good luck not getting distracted by the urge to grind for better chips instead of, you know, actually progressing the story. It's that kind of game.
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Megaman Battle Network (e)(rocket) (gba)
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Megaman Battle Network 7 Lost Dimension (demo 2) (gba)
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Megaman Battle Chip Challenge (gba)
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Megaman Battle Network 5 - Team Protoman (u)(trashman) (gba)
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Megaman Battle Network 5 Team Protoman (gba)
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Megaman Zero 2 (gba)