

Final Fantasy Adventure on Game Boy is one of those old-school RPGs that somehow still feels fresh. You start off as this prisoner breaking free—no long-winded intro, just straight into swinging your sword at guards. The combat’s simple but satisfying, and the magic system’s got this weird mix of spells and weapon skills that actually makes you think before mashing buttons.
What really hooked me was the world. It’s tiny by today’s standards, but packed with little secrets—hidden caves, weird NPCs who give you cryptic hints, and these dungeons that actually make you solve puzzles instead of just fighting. The chiptune soundtrack’s surprisingly moody too, especially when you stumble into a new area and the music just fits.
It’s technically not even a mainline Final Fantasy game (more like a Secret of Mana prototype), but it’s got that same vibe of adventure where every screen feels like it’s hiding something. Just don’t expect fancy cutscenes—this one’s all about the grind and discovery.
Must-play games
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Final Fantasy Legend Iii Easytype (gb)
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Final Fantasy Legend (gb)
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Final Fantasy Legend Iii (gb)
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Final Fantasy Legend, The (gb)
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Final Fantasy Legend Easytype (gb)
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Final Fantasy Legend Ii (gb)
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Final Fantasy Legend Ii Easytype (gb)
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Final Fantasy Iii (snes) (snes)
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Final Fantasy Ii (snes) (snes)
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Final Fantasy Iii - Limited Magic (snes)
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Final Fantasy 3 (snes)
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Final Fantasy Vi - The Eternal Crystals (snes)