

Ever played a run-and-gun where you actually have to think before blasting everything? That’s Trouble Shooter on the Genesis—half shooter, half weirdly tactical. You control two characters at once (Mia and Alice, a sniper and a brawler), swapping between them mid-level to handle different threats. At first, I just spammed shots like any other shooter, but those armored guys? Yeah, they don’t care about bullets unless you hit their weak spots.
The levels throw some mean curveballs—enemies flank from behind, turrets pop up where you just cleared, and the bosses? They’re the kind where you die once just to learn their patterns. The pixel art’s got that early ‘90s charm, all bright colors and chunky explosions, but don’t let it fool you. This one’s tougher than it looks.
If you’re into shooters that reward patience over reflexes alone, this one’s a hidden gem. Just don’t blame me when you get stuck on the third stage boss for an hour.
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