

Okay, so imagine Zelda, but instead of slashing through enemies with a sword, you're solving these surprisingly tricky puzzles—like, the kind where you step back and go, "Wait, how did I not see that?" at least twice per dungeon. The overworld looks all cozy and familiar, but every screen has some new twist on block-pushing, switch-flipping, or timing-based riddles that actually make you stop and think.
At first I thought it'd be a breezy spin-off, but some of these later puzzles? Brutal. In a good way. You’ll recognize the SNES-era sprites and music, just repurposed for this weirdly satisfying brain-teaser vibe. If you’ve ever played a Zelda dungeon and wished the entire game was just that, but harder, this is your jam.
Fair warning: keep a notepad handy for the ice block sliding sections.
Must-play games
-
Super Metroid (snes) (snes)
-
Ultimate Mortal Kombat 3 (snes) (snes)
-
The Legend Of Zelda (snes) (snes)
-
Star Fox (snes) (snes)
-
Chrono Trigger (snes) (snes)
-
Secret Of Mana (snes) (snes)
-
Mighty Morphin Power Rangers - The Fighting Edition (snes)
-
Mighty Morphin Power Rangers (europe) (snes)
-
Mighty Morphin Power Rangers - Fighting Edition (snes)
-
Mighty Morphin Power Rangers - The Movie (snes)
-
Spider-man And The X-men In Arcade's Revenge (4 Man Version) (snes)
-
Death And Return Of Superman, The (europe) (snes)