

Man, The Irem Major Title on SNES is one of those games that just oozes early '90s charm. You boot it up and immediately get hit with chunky pixel sprites and that classic Irem vibe—you know, the kind where everything moves just a little faster than you expect, so you’re constantly adjusting.
First level throws you right into it: jumping gaps, dodging weird enemy patterns, and figuring out the quirks of your character’s movement. The controls take a second to click—some attacks feel stiff at first, but once you get the rhythm, it’s weirdly satisfying. And the bosses? Huge, screen-filling monstrosities that feel impossible until you spot their one dumb weakness.
It’s not the deepest game out there, but there’s something about the way it nails that arcade-to-console transition. If you dig old-school action with a side of trial-and-error frustration, this one’s got your back.
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