

Jurassic Park III: The DNA Factor on GBA is one of those weird little licensed games that actually tries something different. Instead of just running from raptors or shooting dinos, you're piecing together DNA sequences to unlock new creatures—kinda like a puzzle game mixed with light survival elements.
You start off stranded on Isla Sorna (of course), scrambling to collect DNA samples while dodging the usual suspects—T-rexes, compys, those annoying pteranodons that swoop in out of nowhere. The pixel art’s surprisingly decent for a GBA title, especially the way the jungle environments shift between day and night. Just don’t expect deep combat; most fights boil down to timing your dodges or luring predators into traps.
What stuck with me was the creature-building mechanic. Messing with gene combos to hatch hybrids feels oddly satisfying, even if half of them end up looking like someone Frankensteined a stegosaurus with a chicken. It’s janky in places, but there’s charm in its ambition. If you’ve got a soft spot for early 2000s handheld experiments, this one’s worth dusting off.
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