

Alright, so Star Trek: Next Generation on the Sega Genesis—let’s be real, it’s not the deepest space sim out there, but if you grew up with Picard and the crew, it’s got that weirdly charming 16-bit vibe. You start off just cruising around in the Enterprise, scanning planets and getting into those clunky but kinda fun ship battles where you’re frantically swapping between shields and weapons.
The controls take a minute to get used to—why does everything feel like you’re navigating through molasses?—but once you figure out the rhythm, blasting Klingons or negotiating with aliens (yes, there’s actual dialogue choices) starts to click. The pixel art’s decent for its time, especially when you warp into a new sector and the screen does that classic Star Trek swoosh effect.
It’s definitely a product of its era—don’t expect deep strategy or smooth controls—but if you’re here for some nostalgia and a few hours of low-stakes starship drama, it’s worth a play. Just maybe keep a walkthrough handy for the weirdly cryptic mission objectives.
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