

Final Fantasy III on the NES is where the series really started playing with job classes—you get four blank-slate orphans who stumble onto a crystal that basically tells them, "Hey, save the world, good luck." No pressure, right?
What makes this one stand out is the job system. You start as basic freelancers, but once you unlock jobs like Black Mage or Dragoon, suddenly you're spending way too much time in menus debating whether your party needs another Knight or if a Thief would be more useful. (Spoiler: Thieves are great early on.) The balance is a little janky—some jobs feel borderline useless—but experimenting with weird combos is half the fun.
It’s got that classic NES grind, so expect to fight a lot of random battles just to survive the next dungeon. The DS remake smoothed things out, but the original has that rough charm where every victory feels earned. Also, the airship theme slaps.
Must-play games
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Final Fantasy Iii (japan) (nes)
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Final Fantasy Ii (japan) (nes)
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Final Fantasy 2 (nes)
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Final Fantasy I & Ii (japan) (nes)
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Final Fantasy (nes)
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Final Fantasy Ii (proto) (nes)
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Final Fantasy Iii (snes) (snes)
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Final Fantasy Ii (snes) (snes)
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Final Fantasy Iii - Limited Magic (snes)
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Final Fantasy 3 (snes)
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Final Fantasy Vi - The Eternal Crystals (snes)
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Final Fantasy I & Ii : Dawn Of Souls (gba)