

Ever played one of those GBA hidden gems that never got the love it deserved? CIMA: The Enemy is exactly that—a weird little dungeon crawler with puzzle elements and a surprisingly dark story. You lead a group of prisoners through monster-infested ruins, and the twist? You don’t fight directly—you set traps, lure enemies, and watch the chaos unfold.
At first, it feels like a standard escort mission, but then you realize your "guards" (yeah, that’s what they’re called) have their own quirks and skills. Some are tanks, others are glass cannons, and figuring out who to bring where is half the fun. The isometric view gives it a classic RPG vibe, but the gameplay’s more tactical than you’d expect.
Fair warning: the difficulty spikes hard if you’re not paying attention. One wrong move and your whole squad gets wiped by a surprise ambush. But when your plan works? So satisfying. Definitely one of those games that sticks with you just for how different it is.
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