Yu-gi-oh! Duel Monsters (japan)

Yu-gi-oh! Duel Monsters (japan) Game

📅 1998 ✍️ Konami

Game Boy

Yu-Gi-Oh! Duel Monsters (Japan) game
Z A
X B
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Yu-Gi-Oh! Duel Monsters on the Game Boy is where it all started—well, in Japan at least. This 1998 version is way more basic than what we got later, but there's something charming about its simplicity. You're just slapping down monsters and trap cards with pixelated sprites, no fancy animations. The rules feel a little looser too, like the early days of the TCG before everything got super optimized.

First thing you'll notice? The deck-building is brutal if you don't read Japanese. I remember blindly picking cards based on their ATK points and hoping for the best. Turns out some of the weaker-looking monsters had sneaky effects that actually made them way better. The AI isn't exactly a genius, but it'll punish you if you just try to brute-force every duel.

It's rough around the edges, but you can see the foundation of what made Yu-Gi-Oh explode. Just don't expect it to hold up like the later games.

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