The Shinri Game 3

The Shinri Game 3 Game

📅 1994 ✍️ Visit Co., Ltd.

Super Nintendo

The Shinri Game 3 game
Z A
X B
A X
S Y
V Select
Enter Start
Move

Okay, so The Shinri Game 3 on SNES is one of those weird, obscure strategy games that somehow sticks with you. At first glance, it looks like a typical turn-based thing—pick your moves, watch the outcome—but there’s this eerie vibe to it. The music’s all low-key unsettling, and the choices actually matter way more than you’d expect.

You start off picking from these vague scenarios (I went with the "abandoned shrine" option my first time, which… yeah, bad idea), and suddenly you’re weighing dialogue options like "investigate the noise" versus "pretend you didn’t hear anything." No hand-holding, no obvious right answers—just you, some creepy pixel art, and the slow realization that you probably messed up three screens ago.

It’s got that classic '90s jank—menus are clunky, translations are rough—but that almost adds to the mystery. If you’re into retro games that make you think (or panic), this one’s a trip. Just don’t blame me when you restart for the fifth time.

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