

Man, The Magic of Scheherazade is such a weird little NES gem. You play as this guy whose kingdom gets wrecked by an evil wizard—classic setup, right? But then it throws in time travel, turn-based battles, and even some light RPG elements. One minute you're slashing through enemies in real-time, the next you're picking dialogue options that actually change how the story plays out.
The overworld feels huge for an 8-bit game, with these vibrant Arabian Nights-style towns full of merchants and weirdos giving cryptic hints. Combat's simple but satisfying—sword swings have a nice weight to them, and the magic system lets you mix spells in unexpected ways. (Pro tip: stock up on healing items before the desert dungeons. Trust me.)
Controls are straightforward: arrows to move, Z/X for attacks, but the real charm is in the little details—like how certain NPCs only appear in specific time periods, or how the music shifts when you hop between eras. It's janky in that old-school way where some mechanics aren't explained at all, but figuring it out feels rewarding.
If you're into obscure NES RPGs with personality, this one's got more going on than most people realize at first glance.
Must-play games
-
Captain America And The Avengers (australia) (nes)
-
Super Mario Bros. 2 (nes)
-
Superman (japan) (nes)
-
T&c Surf Design (nes)
-
Transformers (nes)
-
Ultima - Quest Of The Avatar (nes)
-
Spider-man - Return Of The Sinister 6 (nes)
-
Iron Tank - The Invasion Of Normandy (nes)
-
Batman 3 (nes)
-
Superman (nes)
-
Ivan 'ironman' Stewart's Super Off Road (nes)
-
Transformers - Comvoy No Nazo (japan) (nes)