

Oh man, Shatterhand—this NES hidden gem has you playing as this buff cyber-cop who punches robots into scrap metal. His arms are basically hydraulic wrecking balls, and watching enemies explode into little bolts and springs never gets old.
You start off just smashing through basic drones, but then you collect these floating power-up letters that let you summon helper bots. Some shoot lasers, others hover around like shields—took me a few tries to figure out which combos work best for certain stages. The factory levels have these conveyor belts that mess with your jumps, and the bosses? Huge, screen-filling machines that make you feel like a tiny angry mechanic taking revenge on the assembly line.
It’s got that perfect mix of weighty punches and tight controls—like if Mega Man and Double Dragon had a weird, greasy baby. The soundtrack slaps too, all metallic clangs and synth beats that sound like a robot marching band.
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