Metroid Fusion

Metroid Fusion Game

📅 2002 ✍️ Nintendo

Game Boy Advance

Metroid Fusion game
Z A
X B
Q L
E R
V Select
Enter Start
Move

Metroid Fusion on the GBA still holds up as one of the tightest, creepiest Metroid games. You start off with Samus feeling weirdly vulnerable—her suit’s been surgically altered after a parasite infection, and now she’s stuck on this eerie research station where everything wants to kill her. The way the SA-X (that terrifying doppelgänger version of Samus) stalks you through the halls never gets old—you’ll be hiding in vents like a scared kid while it stomps past.

What I love is how the station slowly opens up as you regain abilities, but it never holds your hand. One minute you’re backtracking to melt a frozen door with your new plasma beam, the next you’re getting jump-scared by some bioweapon the scientists really shouldn’t have been messing with. The bosses? Brutal in the best way. That spider thing in Sector 4 took me way too many tries.

It’s got that perfect mix of tension and power-tripping when you finally unlock the good stuff. Just don’t expect to sleep well after the Nightmare boss fight.

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