

Final Fantasy USA: Mystic Quest was Square's attempt to make an RPG for beginners—and yeah, it shows. No random battles (you see enemies on the map), no complicated party management, and you can save anywhere. It’s stripped down, almost to a fault if you’re used to deeper FF games.
The story’s about as basic as it gets: you’re the chosen hero, crystals are in trouble, go hit things with your sword. The combat’s snappy though, and the soundtrack slaps—some of those battle themes go harder than they needed to. If you’re new to RPGs or just want something breezy, it’s not a bad time. Just don’t expect the usual Final Fantasy depth.
Honestly, I had fun with it back in the day, but it’s more of a curiosity now than a must-play.
Must-play games
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Final Fantasy Iii (snes) (snes)
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Final Fantasy Ii (snes) (snes)
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Final Fantasy Iii - Limited Magic (snes)
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Final Fantasy 3 (snes)
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Final Fantasy Vi - The Eternal Crystals (snes)
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Final Fantasy 2 (snes)
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Final Fantasy V (cecil Easy) (snes)
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Final Fantasy Iii (npch1) (snes)
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Final Fantasy Vi (japan) [en By Rpgone V1.2b] [all Bug Fixes] (snes)
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Final Fantasy V (japan) [en By Rpge V1.1] [text Hack By Tzepish V1.01] (~final Fantasy V Spoof) (snes)
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Final Fantasy Iii [hack By Zeemis V1.0] (~final Fantasy - Revelations) (snes)
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Final Fantasy Iii - Eternal Crystals (snes)