

Datach - SD Gundam - Gundam Wars is one of those weird, charming NES-era strategy games that never left Japan. You’ve got these tiny, super-deformed Gundam units battling it out on a grid—kinda like Fire Emblem if it were made by someone obsessed with giant robots. The sprites are chunky and cute, but don’t let that fool you—there’s some real tactical depth here.
First few minutes? You’re thrown into picking your squad from a roster of mobile suits, each with their own stats and weapons. I remember wasting way too much time trying to figure out if a Zaku II was actually better than a GM. Turns out, positioning matters more than raw power—flanking actually works, and terrain can make or break a fight.
It’s got that classic NES jank—menus are cryptic if you don’t read Japanese, and the AI sometimes does baffling things—but there’s something weirdly addictive about it. If you’re into retro strategy or just love Gundam’s weird spin-offs, this one’s a neat little time capsule.
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