Chou Majin Eiyuuden Wataru - Mazekko Monster (japan)

Chou Majin Eiyuuden Wataru - Mazekko Monster (japan) Game

📅 1991

Game Boy

Chou Majin Eiyuuden Wataru - Mazekko Monster (Japan) game
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This one's a weird little Game Boy RPG based on the Chou Majin Eiyuuden Wataru anime—you know, that classic '80s fantasy series with the kid hero and his transforming dragon buddy. At first glance it seems like a typical turn-based dungeon crawler, but then you realize half your party is made up of these bizarre monster recruits you collect along the way. Some of them look like rejected Digimon designs, which honestly adds to the charm.

Combat's simple but has this odd rock-paper-scissors element where certain monsters counter others. Took me a while to figure out that the floating eyeball thing wrecks the armored knights, which makes zero sense but hey, it works. The pixel art's surprisingly detailed for a Game Boy title, especially the monster sprites. Just don't expect much story—it's basically "go beat the bad guys" with anime stills slapped between dungeons.

If you're into obscure anime tie-ins or just want to see what happens when someone tries to cram a monster-collecting mechanic into 8-bit hardware, it's an interesting curiosity.

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