

Rocket Power: Dream Scheme on GBA is basically your childhood Saturday mornings turned into a skateboarding game. You start off cruising Ocean Shores as Otto or Reggie, and within minutes you're grinding rails, pulling off kickflips, and trying not to eat concrete when you mess up the timing. The controls take a second to get used to—hold A to charge your trick meter, then release at the right moment—but once it clicks, you’ll be nailing backside 180s like it’s nothing.
The levels feel ripped straight from the show, from the pier to the half-pipe at the skate park. There’s this one downhill race where you’re dodging traffic cones and trash cans, and if you wipe out, Twister yells something ridiculous at you. Classic. The graphics aren’t mind-blowing by today’s standards, but the colors pop, and the sprites actually look like the characters, which wasn’t always a given with licensed GBA games.
It’s not just about racing, either—some stages have you collecting spray cans or pulling off specific tricks to unlock new areas. Sam’s missions are the weirdest (of course), like delivering pizzas on a skateboard without dropping them. If you grew up with Rocket Power, this is pure nostalgia with wheels on. Just don’t expect Tony Hawk-level depth—it’s more about the vibe than hardcore trick combos.
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