Super Fire Pro Wrestling 2 (japan)

Super Fire Pro Wrestling 2 (japan) Game

📅 1992 ✍️ Human Entertainment

Super Nintendo

Super Fire Pro Wrestling 2 (Japan) game
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Super Fire Pro Wrestling 2 is one of those hidden SNES gems that never made it outside Japan, which is a shame because it’s way deeper than it looks. At first glance, it’s just another 16-bit wrestling game—sprite-based grapplers, basic strikes, the usual suplexes—but then you start digging into the mechanics.

The grappling system actually makes you think: light taps for quick moves, holding buttons for stronger ones, and timing reversals feels way more satisfying than it should. There’s a surprising amount of strategy in picking your wrestler’s style—some are brawlers, others rely on submissions, and a few are just freakishly fast. I wasted half an hour just testing how different strikes chain together.

And the roster? Packed with 40+ wrestlers, including some wild custom designs (there’s a guy who looks like a samurai crossed with a luchador). The AI isn’t pushover either—even on normal difficulty, they’ll counter you if you get predictable. It’s the kind of game where you lose a match, tweak your approach, and suddenly it clicks.

Graphics are solid for ’92, with decent animations and crowd reactions that actually change based on how the match goes. Just don’t expect flashy entrances or commentary—this is pure, no-frills wrestling gameplay. If you’re into classic grapplers, it’s still weirdly addictive decades later.

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