

PowerMonger on SNES is one of those weird, ambitious early '90s god games where you play as a floating hand (classic Molyneux touch) nudging tribes toward dominance. It's janky by today's standards—expect blocky sprites and some clunky controls—but there's something oddly satisfying about watching your little pixel people slowly take over villages, build huts, and wage war.
You start with a handful of followers and a fog-covered map, and figuring out whether to focus on farming, raiding, or diplomacy feels like herding cats at first. The AI tribes actually put up a decent fight, too—I lost more than a few early games by underestimating how fast they'd rally against me. If you can push past the dated interface, there's a weirdly deep strategy game here.
Just don't expect Black & White levels of polish—this is more like a rough draft of Molyneux's later ideas.
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