

So here’s the deal: Godzilla’s kid, Minilla, gets snatched by a bunch of jerk monsters, and now you’ve gotta stomp through 50 levels of block-smashing puzzles to rescue him. Yeah, it’s not the usual city-crushing rampage—instead, you’re clearing rocks by pushing them into the ocean or matching colors, which sounds weird for a kaiju game, but it kinda works.
The first few stages ease you in, but then you’ll hit a wall (sometimes literally) where you’ve gotta think a few moves ahead. Mess up, and you’re stuck rearranging boulders forever. Pro tip: Don’t just bulldoze everything—some rocks need to stay put to reach the exit. It’s got that classic Game Boy charm, even if Godzilla looks more like a pixelated potato with tiny arms.
Honestly, it’s bizarrely addictive once you get the hang of it. Just don’t expect to breathe fire or anything.
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