![Final Fantasy Iv (japan) (rev 1) [en By J2e V3.21]](https://classic.mariogames.be/snes/19967/final-fantasy-iv-japan-rev-1-en-by-j2e-v3-21.png)
![Final Fantasy IV (Japan) (Rev 1) [En By J2e V3.21] game](https://classic.mariogames.be/snes/19967/final-fantasy-iv-japan-rev-1-en-by-j2e-v3-21.png)
Final Fantasy IV on SNES is one of those RPGs that just sticks with you. Right from the start, you're thrown into this world where the story actually matters—characters have real arcs, betrayals hurt, and that soundtrack? Still gives me chills. The Active Time Battle system keeps fights tense since enemies don’t wait for you to pick a move, and figuring out when to strike or heal becomes second nature after a few battles.
Also, Cecil’s whole Dark Knight-to-Paladin journey? Way ahead of its time for 1991. The English fan translation here is solid, though you’ll still catch some charmingly weird phrasing. If you’ve only played the newer Final Fantasy games, this one’s a great way to see where a lot of the series’ DNA started.
Must-play games
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Final Fantasy Iii (snes) (snes)
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Final Fantasy Ii (snes) (snes)
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Final Fantasy Iii - Limited Magic (snes)
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Final Fantasy 3 (snes)
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Final Fantasy Vi - The Eternal Crystals (snes)
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Final Fantasy 2 (snes)
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Final Fantasy V (cecil Easy) (snes)
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Final Fantasy Iii (npch1) (snes)
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Final Fantasy Vi (japan) [en By Rpgone V1.2b] [all Bug Fixes] (snes)
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Final Fantasy V (japan) [en By Rpge V1.1] [text Hack By Tzepish V1.01] (~final Fantasy V Spoof) (snes)
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Final Fantasy Iii [hack By Zeemis V1.0] (~final Fantasy - Revelations) (snes)
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Final Fantasy Iii - Eternal Crystals (snes)