![Ultra Baseball Jitsumei Ban (japan) [en By Vx V1.04final]](https://classic.mariogames.be/snes/18267/ultra-baseball-jitsumei-ban-japan-en-by-vx-v1-04final.png)
Ultra Baseball Jitsumei Ban (japan) [en By Vx V1.04final] Game
📅 1992 ✍️ Culture Brain
![Ultra Baseball Jitsumei Ban (Japan) [En By VX V1.04Final] game](https://classic.mariogames.be/snes/18267/ultra-baseball-jitsumei-ban-japan-en-by-vx-v1-04final.png)
Ultra Baseball Jitsumei Ban is one of those SNES baseball games that actually feels like you're managing a team, not just smashing buttons. You pick from three leagues—each with six teams—and right away, you notice the stats matter way more than in other arcade-style baseball games. Pitchers have real stamina limits, batters actually whiff on bad swings, and the AI doesn’t just roll over.
First time I played, I went straight for the default team and got wrecked because I didn’t check their pitcher’s fatigue. Lesson learned. The fielding controls take a second to get used to (throwing feels a little stiff at first), but once it clicks, turning double plays is weirdly satisfying. If you’re into SNES-era sports sims, this one’s got way more depth than you’d expect.
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