

So Cacoma Knight—this weird little SNES gem from Japan—is one of those games that doesn’t fit neatly into a single genre. You pick between three characters (Jack’s the balanced one, Jean’s fast but weak, and RB93… well, he’s just a robot with a gun). Then you’re dropped into these colorful, grid-based levels where you’re basically racing to "purify" tiles before the other knights do.
It sounds simple, but there’s this weird tension—you’re running around trying to claim territory while dodging enemies and traps, and sometimes you’ll steal chunks of the other knights’ purified land just to mess with them. The controls take a second to click, but once they do, it’s surprisingly addictive. Feels like a mix between Bomberman and a board game, but with way more chaos.
Oh, and the music? Absolute 16-bit bangers. That alone makes it worth a try.
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