Aaahh!!! Real Monsters

Aaahh!!! Real Monsters Game

📅 1995 ✍️ Realtime Associates

Super Nintendo

AAAHH!!! Real Monsters On Snes game
Z A
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A X
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V Select
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Move

Remember that weird-but-awesome Nickelodeon cartoon about monsters living under a city? This SNES game nails the vibe perfectly. You play as Ickis, Oblina, or Krumm—each with their own moves—sneaking through human spaces causing chaos. Ickis can jump crazy high, Oblina stretches like taffy, and Krumm... well, his eyeballs literally leave his hands when you throw them. So yeah, it gets weird.

The first level drops you right into a department store at night, smashing displays and scaring janitors. The controls take a minute to click (Krumm’s eyeball physics are janky at first), but once you get the hang of bouncing between chandeliers or stretching through air vents, it feels surprisingly smooth for a licensed game. That soundtrack? Pure 90s synth-spooky, like someone remixed the cartoon’s theme song with a Casio keyboard.

It’s not super hard, but some puzzles make you switch characters mid-level to use their abilities—Oblina can slip under doors, while Ickis can reach high platforms. Just don’t expect deep lore; the fun’s in causing mayhem while the humans scream “AAAHH!!” (which never gets old). If you played this as a kid, it’s a nostalgia bomb. If not, it’s still one of the better cartoon-to-game adaptations from the SNES era.

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