

Probotector on the Game Boy is one of those games that looks simple until you actually try it. You pick either Jimbo or Sully—doesn't matter who, they both die just as fast—and then it's non-stop chaos. Aliens swarm from every direction, bullets fill the screen, and yeah, you can ride missiles... when you're not getting blown up by them.
It's brutal, but in that way where you keep mashing the A button to restart because this time you'll dodge better. The music's got that classic Game Boy chiptune energy, and the sprites are tiny but weirdly expressive when your guy flips backward after getting hit. Just don't expect to beat it in one sitting—or ten.
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