
Corporation (europe) Game

Corporation (or Cyber-Cop in some regions) is one of those early Sega Genesis FPS attempts that feels janky now but had some wild ideas for its time. You play as a cybernetically enhanced cop—basically RoboCop with worse aim—clearing out a corporate tower full of rogue robots and mutants. The controls take some getting used to (turning feels like steering a tank), but once you adjust, there’s a weird charm to its blocky corridors and eerie synth soundtrack.
First few minutes? You’re dumped into a lobby with a pistol, no explanation, and immediately swarmed by drones. The ammo scarcity makes every shot matter, and the maze-like levels love hiding keycards in obscure corners. It’s clunky, sure, but there’s something satisfying about memorizing enemy patterns and finally blasting your way to the next floor. Just don’t expect Doom-level polish.
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