

Alright, so Tomb Raider: Curse of the Sword on Game Boy Color—it’s basically Lara Croft’s handheld debut, and honestly? It’s a weird little time capsule. You’ve got the usual tomb raiding, but with chunky pixel art and this weirdly satisfying clunkiness to the controls. The first thing you’ll notice is how tiny Lara looks, but she still pulls off backflips like it’s nothing.
Gameplay’s a mix of platforming, basic sword combat (yeah, she’s got a sword now), and those classic block-pushing puzzles. Some of the jumps are brutal—expect to retry a few times—but there’s something oddly charming about the whole thing. The music’s got that classic GBC bleep-bloop energy, and the levels are just the right length for quick play sessions.
It’s not the deepest Tomb Raider game, but if you’re into retro handheld quirks, it’s a fun little detour. Just don’t go in expecting the PS1 version.
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