

Super Robot Taisen: Original Generation is one of those GBA games that makes you wish the screen was bigger—not because it’s lacking, but because you’ll want to soak in every pixel of those chunky, beautifully animated mechs duking it out. The first time you boot it up, you’re hit with this rad intro sequence of robots charging into battle, lasers flying everywhere, and you just know you’re in for something special.
What’s cool is that it’s not just another crossover—it’s an original story with its own cast of pilots and machines, so you don’t need to be a mecha encyclopedia to enjoy it. Early on, you’re thrown into these tight tactical fights where positioning matters way more than brute force. Mess up, and that enemy grunt you ignored will flank you for half your health. But nail a perfect counter? Oh man, watching your robot flip into a sword slash or unload a barrage of missiles never gets old.
Between battles, there’s a surprising amount of customization—tweaking weapons, upgrading stats, even unlocking secret combos if you pair the right pilots. The story’s got that classic anime drama with rivalries, betrayals, and last-minute saves, but it never takes itself too seriously. If you’ve ever wanted to command a squad of giant robots without needing a PhD in SRW lore, this is the one to grab.
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