

Shin Megami Tensei Devil Children: Aka No Sho is one of those weird little GBC RPGs that somehow makes demon collecting feel cozy. You start off in this eerie but oddly charming world where you’re basically a kid who can talk to monsters—some want to fight, some just wanna chat, and others will actually join your team if you convince them. The fusion system is where it gets fun: mash two demons together and see what pops out. Sometimes you get a total dud, other times you accidentally create something overpowered.
Battles are turn-based but quick, and the pixel art gives everything this grungy, late-90s vibe. It’s not as punishing as mainline SMT games, but there’s still that signature weirdness—like negotiating with a sentient traffic cone or fusing a fairy with a zombie just to see what happens. The story’s got that classic "kids saving the world" energy, but with way more existential dread than your average Pokémon clone. If you’ve got a soft spot for offbeat monster RPGs, this one’s a hidden gem.
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