

Mortal Kombat Advance tries to bring the arcade brutality of Ultimate MK3 to the Game Boy Advance, but man, it's rough. The sprites are tiny, the controls feel stiff, and somehow they managed to introduce a bunch of new glitches that weren't even in the original. I remember trying to pull off Scorpion's spear and just getting stuck in weird animation loops half the time.
If you're desperate for portable MK, it's technically playable, but you'll spend more time fighting the jank than actual opponents. The fatalities are still there at least, though some of them trigger so awkwardly you'll laugh more than cringe. Honestly, this one's only worth it for morbid curiosity or completionists who want to see how bad a GBA port can get.
Must-play games
-
Spider-man 2 (gba)
-
Naruto - Konoha Senki (j)(cezar) (gba)
-
Teen Titans (u)(trashman) (gba)
-
Spider-man (gba)
-
Naruto (j)(eurasia) (gba)
-
Spider-man : Battle For New York (gba)
-
Naruto : Ninja Council 2 (gba)
-
Avatar : The Last Airbender (gba)
-
Avatar : The Last Airbender : The Burning Earth (gba)
-
Naruto : Saikyou Ninja Daikesshuu 2 (gba)
-
Naruto : Konoha Senki (gba)
-
Teen Titans 2 (gba)