Play Heroes Of Might And Magic Ii: The Price Of Loyalty Online

Explore new campaigns and lead heroes in strategic turn-based battles.

Heroes Of Might And Magic Ii: The Price Of Loyalty Game
Heroes of Might and Magic II: The Price of Loyalty game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
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About Heroes Of Might And Magic Ii: The Price Of Loyalty

Heroes of Might and Magic II: The Price of Loyalty thumbnail
Category
Turn-Based
Platform
MS-Dos
File size
46163712
Release year
1997
Developer
Cyberlore Studios, Inc.

Heroes of Might and Magic II: The Price of Loyalty is an expansion pack for the turn-based strategy game Heroes of Might and Magic II: The Succession Wars. It was developed by Cyberlore Studios and published by New World Computing for MS-DOS in 1997. This add-on introduces new content designed to extend the core game experience.

Players control heroes who lead armies across a fantasy landscape viewed from an overhead perspective. The primary objectives involve exploring maps, gathering resources, capturing towns, and engaging rival forces in tactical combat to complete specific scenario goals. The expansion adds four new campaigns alongside standalone scenario maps, providing a structured progression through interconnected missions. Key gameplay systems include town management for recruiting creatures, strategic movement across varied terrain, and turn-based battles on a separate hexagonal grid. New artifacts, creatures, and in-map buildings are integrated into these systems, while a new shrine structure for the necromancer faction modifies the mechanics for raising undead units after combat.

The expansion also includes an enhanced map editor, allowing for the creation of custom scenarios. This tool provides additional options for placing the new buildings, creatures, and artifacts introduced in the expansion. The overall structure maintains the core loop of exploration, resource acquisition, and combat, with the new content offering further variety in strategic choices and campaign narratives.

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