Hamunaptra - Ushinawareta Sabaku No Miyako (japan)

Hamunaptra - Ushinawareta Sabaku No Miyako (japan) Game

Game Boy Color

Hamunaptra - Ushinawareta Sabaku No Miyako (Japan) game
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Hamunaptra on the Game Boy Color is one of those weird little Japan-only RPGs that slipped under the radar. You play as this treasure hunter exploring a lost desert city—think Indiana Jones meets ancient Egyptian curses. The pixel art has that classic GBC charm, all sandy yellows and deep temple blues.

First thing you’ll notice? The combat’s turn-based but with this weird card system where you draw attacks and spells mid-battle. Took me a few fights to stop accidentally discarding my best moves. Pro tip: hoard the scarab cards—they’re way more useful than they look.

It’s got that old-school RPG jank—some cryptic puzzles, random difficulty spikes—but there’s something oddly satisfying about mapping out crumbling pyramids on a tiny screen. Just don’t expect a fan translation to hold your hand.

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