

If you grew up obsessing over mecha anime, this GBA port of the classic Super Robot Taisen is basically a love letter to you. Right off the bat, you're thrown into grid-based battles with a wild mix of robots from different series—some I recognized instantly, others had me scrambling to look up their origins.
The strategy feels meatier than I expected. Positioning matters way more than just brute force, and those flashy combo attacks? They never get old. My first playthrough was messy—I totally underestimated how much terrain affects movement—but figuring out which units complement each other is half the fun.
It's got that classic 16-bit charm with chunky sprites and dramatic attack animations. Don't go in expecting deep customization, though. This is old-school SRW at its core: straightforward upgrades, anime-style dialogue, and battles that'll make you sweat if you rush in blindly. Perfect for quick sessions or when you just need to watch a Gundam pile-drive a tank.
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