
Crash Bandicoot Advance 2 : Guruguru Saimin Dai-panic! Game
📅 2004 ✍️ Vicarious Visions

Okay, so Crash Bandicoot Advance 2 is basically the GBA trying its best to cram that classic Crash chaos into a tiny screen—and honestly? It kinda works. You’ve got the usual spin-jump-crash routine, but with this weird hypnosis gimmick where enemies get all loopy if you stun them. Weird, but weirdly fun.
The levels are these compact, bite-sized challenges—some make you backtrack with new abilities, others just throw a stupid amount of crates at you (because of course they do). The music’s got that bouncy Crash vibe, though it sounds a bit tinny on the GBA speakers. And yeah, the graphics are bright and cartoony, even if Crash himself looks a little… squished.
It’s not as smooth as the PS1 games, but if you’re craving some portable Crash action, this’ll scratch the itch. Just don’t expect it to be as polished as the big console adventures.
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