

Super Scope 6 is one of those weird little SNES oddities—it came packed with the Super Scope light gun, and honestly, half the fun was just figuring out how to aim the thing without sitting too close to the TV. The six mini-games are a mixed bag: some are frantic shooting galleries where you blast away at flying saucers, others are slower puzzle stuff where you have to snipe specific targets in order. The two-player mode is chaotic in the best way, especially when you're both scrambling to hit the right targets before time runs out.
It's not exactly deep, but there's something satisfying about the way the Super Scope rumbles when you fire. Just don't expect it to hold your attention for more than a quick session. The whole thing feels like a tech demo, but in that charming '90s way where they were still figuring out what to do with new hardware.
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