Play Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon No Nazo!! (japan) Online

Guide Ebisumaru through puzzles, avoiding traps and collecting items to find exits.

Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon No Nazo!! (japan) Game
Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon No Nazo!! (Japan) game

🎮 Game Controls

Make sure the game window is active to play.

  • ↑↓←→ Move
  • Z Btn A
  • X Btn B
  • A Btn X
  • S Btn Y
  • Q / E L / R
  • Enter Start
  • V Select
1 / 2: Quick Save / Quick Load | + : Fast Forward

About Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon No Nazo!! (japan)

Soreyuke Ebisumaru Karakuri Meiro - Kieta Goemon No Nazo!! (Japan) thumbnail
Category
Puzzle
Platform
Super Nintendo
File size
730
Release year
1996
Developer
Konami

Konami released Soreyuke Ebisumaru Karakuri Meiro in 1996 for the Super Nintendo Entertainment System. It is a spin-off from the larger Ganbare Goemon series, focusing on the character Ebisumaru. This was a time when the SNES library was deep with experimental titles, and this game fits right into that trend of trying new ideas within familiar franchises.

You control Ebisumaru, navigating him through a series of single-screen puzzle rooms. Your main goal is to find the exit in each stage, which often involves manipulating the environment. Signature mechanics include pushing blocks to create paths, using a bow to hit switches from a distance, and collecting special items that unlock new areas. The game demands careful observation and planning, as a single wrong move can leave you trapped, forcing a reset. It has a deliberate, sometimes unforgiving pace that rewards patience. Playing it feels like slowly untangling a complex knot with your own two hands.

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