Shadowrun

Shadowrun Game

📅 1993 ✍️ Beam Software

Super Nintendo

Shadowrun On Snes game
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Shadowrun on SNES is one of those weird, moody RPGs that sticks with you. You wake up in a morgue with no memory, and suddenly you're scraping by in a neon-soaked Seattle where orcs carry submachine guns and hackers jack into cyberspace like it's some kind of digital astral plane.

The combat's clunky by today's standards—you'll fumble through menus at first—but the atmosphere is thick enough to cut with a monofilament blade. Half the fun is just wandering the streets, talking to sketchy fixers, and realizing too late that you should've invested more karma points in dodging bullets instead of decking skills. Pro tip: save often. The game doesn't care if you walk into the wrong alley and get flatlined by a troll with a grenade launcher.

It's janky, occasionally frustrating, and absolutely oozes that '90s cyberpunk vibe. If you can handle the old-school roughness, there's nothing else quite like it.

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