Play Magic Johnson No Super Slam Dunk (japan) Online

Dribble, pass, and shoot to outscore your opponent on the basketball court.

Magic Johnson No Super Slam Dunk (japan) Game
Magic Johnson No Super Slam Dunk (Japan) game

🎮 Game Controls

Make sure the game window is active to play.

  • ↑↓←→ Move
  • Z Btn A
  • X Btn B
  • A Btn X
  • S Btn Y
  • Q / E L / R
  • Enter Start
  • V Select
1 / 2: Quick Save / Quick Load | + : Fast Forward

About Magic Johnson No Super Slam Dunk (japan)

Magic Johnson No Super Slam Dunk (Japan) thumbnail
Category
Sport
Platform
Super Nintendo
File size
654
Release year
1994
Developer
Electronic Arts

Magic Johnson no Super Slam Dunk was a Japan only release for the Super Nintendo Entertainment System, a basketball game that arrived without much fanfare outside its home country. It was published by Virgin Interactive, and it sits among the many sports titles that tried to capture the energy of the NBA in the 16 bit era. You pick it up knowing it is a product of its time, a straightforward arcade style basketball game without the licensing or polish of its bigger name competitors.

You control Magic Johnson himself, leading a team of players up and down a vertically scrolling court. The main goal is simple: outscore the opposing team before the clock runs out. You dribble, pass, and shoot, with a focus on fast breaks and driving toward the hoop for a dunk. Two mechanics stand out: the ability to perform a special super dunk that feels more powerful, and the way the game scrolls screen by screen, forcing you to manage the entire court's layout at once. The pacing is quick, almost frantic, and the difficulty can spike unexpectedly, especially when the computer decides to play aggressive defense. Playing it feels like a rushed game of pickup basketball, where a single stolen pass can completely shift the momentum.

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