Play King Arthur's World (beta) Online

Guide knights and peasants to dig, build, and battle through strategic puzzles.

King Arthur's World (beta) Game
King Arthur's World (Beta) game

🎮 Game Controls

Make sure the game window is active to play.

  • ↑↓←→ Move
  • Z Btn A
  • X Btn B
  • A Btn X
  • S Btn Y
  • Q / E L / R
  • Enter Start
  • V Select
1 / 2: Quick Save / Quick Load | + : Fast Forward

About King Arthur's World (beta)

King Arthur's World (Beta) thumbnail
Category
Strategy
Platform
Super Nintendo
File size
352
Release year
1993
Developer
Argonaut Games

I first played King Arthur's World on the Super Nintendo back in 1993. It was developed by Argonaut Games, the same studio that worked on Star Fox. The game stood out on the SNES for its unique approach, blending puzzle solving with light strategy elements during a time when platformers and RPGs dominated the system.

You control a small group of knights and peasants, directing them to dig through dirt, build bridges, and fight off creatures so King Arthur can safely cross the screen. The main goal is simply to get Arthur from the start of a level to the exit. Key mechanics include the screen by screen exploration, where each new area presents a fresh environmental puzzle, and the specific unit commands, like ordering a knight to defend a position or a peasant to tunnel. The pacing is deliberate, more about careful planning than quick reflexes, and some puzzles can be quite difficult to figure out. It feels like a slow, thoughtful chess match played out in the dirt.

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