Jikkyou Powerful Pro Yakyuu '96 - Kaimaku Ban (japan) (rev A)

Jikkyou Powerful Pro Yakyuu '96 - Kaimaku Ban (japan) (rev A) Game

📅 1996

Super Nintendo

Jikkyou Powerful Pro Yakyuu '96 - Kaimaku Ban (Japan) (Rev A) game
Z A
X B
A X
S Y
V Select
Enter Start
Move

Man, Jikkyou Powerful Pro Yakyuu '96 takes me back—this was my first real taste of Japanese baseball games on the SNES. The cartoony player sprites make it feel more arcade-y than serious sims, but don’t let that fool you. Pitches actually have weight to them, and timing a home run just right feels stupidly satisfying.

You’ve got all the basics here—batting, fielding, even a full season mode if you’re feeling committed. The menus are all in Japanese, but honestly, after a couple innings you’ll start recognizing the icons. Pro tip: stick with power hitters early on unless you enjoy bunting your way to a 1-0 loss.

It’s not the deepest baseball game ever, but the charm and speed keep it fun. Still holds up better than some modern baseball games, honestly.

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