Play Itou Hatasu Rokudan No Shougi Doujou (japan) (rev A) Online

Move shogi pieces and strategize to checkmate your opponent in this chess simulation.

Itou Hatasu Rokudan No Shougi Doujou (japan) (rev A) Game
Itou Hatasu Rokudan No Shougi Doujou (Japan) (Rev A) game

🎮 Game Controls

Make sure the game window is active to play.

  • ↑↓←→ Move
  • Z Btn A
  • X Btn B
  • A Btn X
  • S Btn Y
  • Q / E L / R
  • Enter Start
  • V Select
1 / 2: Quick Save / Quick Load | + : Fast Forward

About Itou Hatasu Rokudan No Shougi Doujou (japan) (rev A)

Itou Hatasu Rokudan No Shougi Doujou (Japan) (Rev A) thumbnail
Category
Simulation
Platform
Super Nintendo
File size
653
Release year
1995
Developer
ASCII Entertainment

Itou Hatasu Rokudan No Shougi Doujou was a Japan only release for the Super Nintendo Entertainment System, a cartridge that never made it to other regions. I don't recall the developer offhand, but it appeared during the SNES era when many specialized titles, particularly for Japanese audiences, were being produced. It's a game built entirely around shogi, which is like Japanese chess, so it fits into that niche category of strategy games on the platform.

You control the cursor to move your shogi pieces across the board, aiming to checkmate your opponent's king just like in the traditional game. The main objective is to progress through a series of six difficulty ranks, essentially a graded dojo challenge. Its signature mechanics include a clear tutorial system that teaches you the complex piece movements step by step, and a practice mode where you can set up specific board situations to test strategies. The pacing is methodical, demanding careful thought for each move, and the computer opponents become quite challenging as you advance. It feels like a dedicated and patient teacher, one that forces you to really learn the game's depth.

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