

Ever wanted to run an airline in the '90s without the real-world bankruptcy risk? Aerobiz on SNES is your ticket. You start small—maybe a couple of rickety planes shuttling between Tokyo and Osaka—but soon you're juggling routes, fuel costs, and rival airlines trying to undercut you. The first time I played, I blew my entire budget on fancy jets and immediately went broke. Lesson learned.
What’s cool is how much detail they packed into this thing. You’re not just buying planes; you’re dealing with airport slots, political tensions (good luck flying to Moscow during the Cold War), and even random disasters like volcanic eruptions grounding your fleet. The strategy runs deep, but it never feels overwhelming—just addictive. And that soundtrack? Pure SNES-era business-meeting jazz.
It’s one of those games where you swear you’ll play for 20 minutes, then suddenly it’s 2 AM and you’re obsessing over whether to expand into South America or double down on Asia. If you like tycoon games with actual teeth, this one’s a hidden gem.
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