Play Transport Tycoon World Editor Online

Create and customize transport scenarios using a unique Martian tileset.

Transport Tycoon World Editor Game
Transport Tycoon World Editor game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About Transport Tycoon World Editor

Transport Tycoon World Editor thumbnail
Category
Simulation
Platform
MS-Dos
File size
3179082
Release year
1995
Developer
MicroProse Software, Inc.

Transport Tycoon World Editor is a scenario editor expansion for the 1994 business simulation game Transport Tycoon. It was released in 1995 for the MS-DOS platform by developer and publisher MicroProse Software, Inc. This add-on provides players with the tools to create and modify custom game scenarios, similar to the functionality later included in Transport Tycoon Deluxe. A distinctive addition is a Martian tileset, allowing scenario construction on a fictional Martian landscape.

In this expansion, the player operates from a bird's-eye view, using the editor to design the terrain, lay down transportation networks, and place industries and towns across a large map. The primary objective is to build complete and functional scenarios that can later be played through in the main Transport Tycoon game. Gameplay revolves around the creative and logistical systems of world-building, where players must consider the placement of roads, railways, airports, and docks to ensure viable connections for simulated cargo and passenger transport. The included Martian environment offers a unique visual and thematic setting for these construction projects, though the core economic simulation mechanics remain consistent with the original title.

Progression is defined by the player's own design goals, as there is no predefined campaign or win state within the editor itself. The toolset allows for detailed customization of the game world, including landscape elevation, vegetation zones, and the initial parameters for competing computer-controlled companies. Once a scenario is finalized, it can be saved and loaded into the standard Transport Tycoon game, where the player or others can attempt to build a profitable transport empire within the user-created constraints and geography.

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