Play The Elder Scrolls: Daggerfall Online

Explore a vast world, complete quests, and develop your character's skills.

The Elder Scrolls: Daggerfall Game
The Elder Scrolls: Daggerfall game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About The Elder Scrolls: Daggerfall

The Elder Scrolls: Daggerfall thumbnail
Category
Adventure
Platform
MS-Dos
File size
172368455
Release year
1996
Developer
Bethesda Softworks LLC

The Elder Scrolls: Daggerfall is a first-person role-playing game released for MS-DOS in 1996. Developed and published by Bethesda Softworks, it is a fantasy action RPG set within the province of High Rock. The game's narrative begins with the player's character, known as the Agent, arriving in the capital city of Daggerfall on a mission from Emperor Uriel Septim. This primary objective involves freeing the ghost of King Lysandus and recovering a lost imperial letter that holds secrets about a potent ancient power, setting the player on a path to uncover a family mystery and confront a powerful iron golem.

Players explore a vast, open-ended world where the main story represents only a small portion of available activities. The game allows for interaction with a large number of non-player characters and offers the freedom to join various factions, purchase property like houses and ships, and pursue personal ambitions, including transformations into creatures such as vampires or werewolves. Progression is largely self-directed, with countless side quests and assignments available beyond the central plot. The game world is notably expansive, featuring a mix of designed locations and procedurally generated terrain to create a broad setting for adventure.

Gameplay combines exploration with action-based combat, where players use mouse movements to control the direction and strength of melee attacks or aimed shots with ranged weapons. Character development follows a skill-based system where repeated use of an ability, whether in combat, jumping, or bartering, improves the corresponding skill level. Advancement occurs when a combination of primary and secondary skills reach certain thresholds. During character creation, players can design custom classes by selecting and combining specific attributes and skills, allowing for tailored approaches to the game's challenges.

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