Play Super Solvers: Treasure Mountain! Online

Help the Super Seeker solve clues and recover treasures on a multi-level mountain.

Super Solvers: Treasure Mountain! Game
Super Solvers: Treasure Mountain! game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About Super Solvers: Treasure Mountain!

Super Solvers: Treasure Mountain! thumbnail
Category
Educational
Platform
MS-Dos
File size
312919
Release year
1990
Developer
The Learning Co.

Super Solvers: Treasure Mountain is an educational video game released in 1990 for MS-DOS computers. Developed and published by The Learning Company, it is designed for children and falls into categories such as math, logic, reading, and science. The game presents a side view perspective and features the Master of Mischief, a recurring antagonist from the Super Solvers series, who has stolen the kingdom's crown and hidden the castle's treasures.

Players control the Super Seeker character, with the objective of recovering the stolen magic crown and other treasures by climbing to the top of Treasure Mountain. Progression is structured across multiple levels of the mountain, where players must find keys hidden behind various objects to unlock the path upward. To discover what is behind an object, a player uses one of a limited supply of magic coins, requiring careful management. Clues about the locations of keys and treasures are obtained by catching scroll carrying elves with a net; these elves then pose educational questions, and correct answers reveal the necessary hints.

The game repeats in cycles of increasing difficulty. After reaching the mountain's summit, all collected treasures are returned to a chest, and the player starts again from the bottom facing more challenging questions. The ultimate goal is to successfully bring all treasures to the top over multiple attempts, which then allows the player to locate the hidden crown and complete the game. This structure encourages repeated play while integrating educational problem solving into the core exploration and collection mechanics.

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