Play Super Solvers: Challenge Of The Ancient Empires! Online

Navigate caverns, solve puzzles, and recover treasures from ancient civilizations.

Super Solvers: Challenge Of The Ancient Empires! Game
Super Solvers: Challenge of the Ancient Empires! game

🎮 Game Controls

Mouse capture required. Tap screen to active.

  • WASD / ↑↓←→ Move
  • Space / Enter Action / Fire
  • Ctrl / Alt Attack / Strafe
  • Esc Menu
  • Y / N Yes / No Answers
Lock Mouse: Tap Screen | Unlock: Esc

About Super Solvers: Challenge Of The Ancient Empires!

Super Solvers: Challenge of the Ancient Empires! thumbnail
Category
Adventure
Platform
MS-Dos
File size
612433
Release year
1990
Developer
The Learning Co.

Super Solvers: Challenge of the Ancient Empires! is an educational platform game released in 1990 for MS-DOS. It was developed and published by The Learning Company. The game is set across four themed caverns representing ancient civilizations, including Greece and Rome, Egypt, India and China, and the Near East, with a final fifth cavern serving as the concluding area.

Players control a character known as a Super Solver, tasked with recovering hidden treasures within each cavern. The primary objective is to navigate through a series of side-view chambers, avoiding dangerous animals and collecting food items to restore health. Progression involves solving environmental puzzles, which often require manipulating switches to open paths or access treasures. The game incorporates several key tools: a helmet that projects a light beam to solve prism-based puzzles, jumping shoes for enhanced mobility, and a limited supply of shields that provide temporary protection from enemies. These tools must be managed carefully to overcome obstacles and complete each cavern's challenges.

The structure is divided into distinct geographical regions, each with its own set of chambers to explore. Gameplay focuses on platform navigation, puzzle-solving, and resource management, as players work systematically through the ancient settings to reach the final cavern. The pacing involves methodical exploration and interaction with the game's various systems to achieve the goal of treasure recovery.

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